Video Wall
Large scale, wall-mounted display(s) that easily catches the eye.
Lift and Learn
Pick up an item of interest, see information on a digital display.
Gamification
Using a game-like approach to educate.
Tagged Objects
Use RFID tags to display exhibit-specific information on museum-supplied tablets.
Presence Detection
Use local movement to trigger on-screen or auditory content.
Multi-Media Kiosk
Self-directed education facilitated by an assortment of eye-catching collateral, including images, videos, 3D models, and more.
Tangible Objects
Items placed on a digital table are uniquely differentiated and identified.
Wayfinding
Interactive display used to identify the location of and path to selected destinations.